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Dead Season: A Promising Blend of Left 4 Dead and XCOM Tactics

If you’ve been yearning for the strategic thrills of XCOM combined with the adrenaline-pumping chaos of Left 4 Dead, then brace yourself for Dead Season. Developed by the talented Pavel Kharev under the banner of Snail Bite Games, this upcoming indie gem offers a compelling twist on the zombie apocalypse narrative, blending turn-based tactics with intense survival gameplay.

In Dead Season, players take command of a ragtag group of survivors desperately seeking to escape the clutches of the undead menace. Their destination may be uncertain, but one thing is clear: staying put is not an option. Survival hinges on shrewd scavenging and completing critical objectives, all while avoiding unnecessary conflicts. Engaging in combat should be a last resort, as the odds are rarely in your favor.

What sets Dead Season apart is its emphasis on stealth. In this grim world, noise is akin to a death sentence, attracting swarms of zombies hungry for flesh. Triggering their rage unleashes a nightmare, as they become faster and deadlier, spelling doom for the unprepared. My encounter with this mechanic left me breathless; a moment of recklessness with a shotgun led to a cascade of consequences, abruptly ending my escape attempt in a horde of undead fury.

With 16 gripping single-player missions, Dead Season promises a diverse array of challenges, from battling different types of zombies to confronting hostile human survivors. The narrative unfolds through dynamic motion comics, adding depth to the immersive experience.

While the demo won’t be available for the Turn-Based Fest on Steam, fans can rest assured that it will arrive before the game’s full launch later this year. Keep an eye out for Dead Season—it’s shaping up to be a thrilling addition to the strategy gaming landscape, blending the best elements of two beloved genres into one unforgettable experience.

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