A Unique Open World, in VR
I recently published an article regarding Skyrim’s modding community, which you can read here. The reason I bring that up, is because today’s article I would like to talk about Skyrim yet again, although this time instead of talking about Skyrim’s “regular” versions; (Legendary Edition and Special Edition, respectively), I would like to talk about the VR port of Skyrim that was released in November of 2017.
Recently, I purchased an Oculus Rift S headset. To no-one’s surprise, Skyrim VR was one of the first games I got. In the time that I have owned my headset and Skyrim VR, I have put nearly no time at all into it. Currently, my play time sits at around four hours. Why? You’d think that someone who has hundreds of hours in Skyrim’s various other versions would play a VR version of Skyrim to death, but that is not the case. Simply put, the VR version is a clunky mess.
Fear and Clunkiness In Skyrim In Vr
Skyrim VR feels more like a half-baked port than an actual “made for VR” game. The combat in VR feels very weird. The bows have strange glitches where the arrow will levitate off of the bow and do all kinds of physic breaking magic. The swordplay honestly feels more like you are poking your enemies with a stick than hitting them with an actual sword. You can raise your shield to block and attack over your shield, which is definitely a legitimate tactic used by medieval soldiers. However, one upside to Skyrim VR’s oft hilariously wonky combat is that you can pull off things like this:
(Source: phoenix157735 on Gfycat)
Beautiful sights, beautiful sights everywhere
However, Skyrim VR is not all bad. Thankfully, just exploring is incredibly fun. Regardless of how bad the combat is, the actual exploration gameplay is remarkably fun. Skyrim is a land full of marvelous visages and sights to see. As if Skyrim wasn’t pretty enough already, Skyrim VR only serves to amplify the “pretty” factor due to the game almost making you feel like you are really in Skyrim. Many times during my travels in Skyrim, I have stopped to admire a particularly awe-inspiring view. This does not change in Skyrim VR. In fact, it multiples that by quite a bit. Anywhere you go, there is something amazing to gaze upon.(Source: Bethesda)
I suppose that is just the beauty of Skyrim. No matter how long you play, you can always discover something new within the diverse and expansive world of Skyrim. You will always find a beautiful new visage of some kind to gaze upon. That’s just one of the many reasons why Skyrim is awesome!
Now, I wouldn’t spend all day in Skyrim VR, as it is a little disorienting, and like I previously stated, rather clunky. But, it is not a bad experience. Dungeons are transformed from not particularly scary and safe, to frightening and dangerous! Fighting in VR is not very easy, as most of the time, you will be fighting with the game mechanics instead of the enemies.
All in all, is Skyrim VR worth $60? No. Thankfully, if you don’t already own Skyrim VR, it is $17 on Steam currently, due to the Quakecon sale. If you are interested in Skyrim VR, I recommend you take this chance to try it out. If you don’t like it, you can always refund it!
Back in the non-VR versions of Skyrim there was a fairly funny “feature” where if you were hit by a giant’s club it would send you into space. Thankfully, that is seemingly not present in VR, at least for me. As when I was struck by a giants club my character just did the now-iconic/memed little spin that Bethesda thought would be a great idea for a “death animation” and fell down, instead of being launched into space as some sort of makeshift spaceship. Now, being launched into space in VR would certainly be interesting to see, but it would almost as certainly be incredibly disorienting.
What are some of your best moments in Skyrim VR? Let me know in the comments below!