Pokémon Sword and Shield will be the first set of mainline-series games to receive major DLC content in the form of the Sword and Shield Expansion Pass. The first portion of this pass – The Isle of Armor – will feature new areas to explore, along with a new story to experience. Since its reveal, we’ve received small spoon-full amounts of new information. However, many questions remain regarding how and when players can access this new content. Fortunately, an answer has appeared!
After a 30-minute hands-off demo with the Isle of Armor portion of the Expansion Pass, IGN reports that both parts of the DLC will introduce level scaling. This means that the levels of Pokémon you encounter within the DLC will change to match the highest-leveled Pokémon in your party.
IGN specifically noticed that during the demo, the first battle to occur had Pokémon at level 60 – the same as the highest level Pokémon in the player’s party at the time. This speculation was then confirmed by Nintendo Product Marketing Specialist Demetrius Boggs, who stated that trainers in Sword and Shield’s Expansion Pass will scale according to your party. We currently have no information on if levels constantly scale throughout the DLC, or if this only occurs during the initial entry.
IGN also discovered that players can access the Expansion Pass as soon as they reach the Wild Area in the base games. Given how early the Wild Area appears, this indicates that newer players won’t have to wait long to enjoy what the pass has to offer.
The Isle of Armor portion of the Pokémon Sword and Shield Expansion Pass releases on June 17th, with The Crown Tundra coming later this fall.
Do you plan to get The Isle of Armor DLC? Are you excited to have level scaling? Let us know in the comments! For more Pokémon content, check out our article on what we expect from The Isle of Armor and The Crown Tundra DLC. Otherwise, keep it on Culture of Gaming for all things gaming!