Metroid Prime 4: Retro Studios Hires Artist Talent

Since Retro Studios’ inheritance of Metroid Prime 4, the company has gone out of its way to hire new talent from all over the industry. Now, it seems that Retro has added some new individuals originating from some high-caliber games and studios.

Initially reported by VGC, the Nintendo subsidiary has hired new VFX artists – people who contribute to the visuals of special effects within games like fires, lasers, etc. – to work on Metroid Prime 4. These new members include Adad Morales from Battlefield Hardline, Bryan Erck from Shadow of the Tomb Raider, and Nicholas Wilson from Borderlands 3.

Metroid Prime 4
Source: [nintendo.com]

What Have They Worked On?

The new hires at Retro Studios have worked on some high profile stuff, so let’s take a look! Nicholas Wilson’s ArtStation account shows off some of his VFX work, like the video below. On the surface it might not look like much, but these types of VFX flourishes are incredibly important to video game design.

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Adad Morales recently worked on some maps for Battlefield V, according to their website. They were bringing the map ‘Hannut’ to life, from concept work. So we can assume Morales will be working on level and environment VFX. Below you’ll find an example of their work.

vex articles join Metroid Prime 4
image source

Finally we have Bryan Erck, who is joining Retro Studios as a Senior VFX artist. He worked on Shadow of the Tomb Raider as a lead VFX artist. So it seems Metroid Prime 4 is bringing in a lot of there big guns to really help with the visualisation of their game. How it’s actually going to look is anyones guess.

image source

Metroid Prime 4 is shaping up really well

Retro Studios has been bringing various veterans of the gaming world onto its roster, with its last recruitment line-up including the likes of James Beech from Crysis 3 and DC Universe Online, Mark Capers from New Super Lucky’s Tale, Stephen Dupree from the Donkey Kong Country: Tropical Freeze team, and Kyle Hefley from Halo.

Since its first announcement back in 2017, Metroid Prime 4 has undergone an interesting development process to say the least. In January 2019, Nintendo decided to scrap work on the game in favor of handing over the project to Retro Studios. Obviously, we have received no words from either Nintendo or Retro Studios in regards to the game’s progression, but reports of the ever-growing all-star team surely brings hope.

Do you hope that we hear something about Metroid Prime 4 soon? Let us know in the comments! For other Nintendo news, check out our breakdown of the company’s recent Fiscal Year 20 sales report. You can also follow us on Twitter @thecognetwork. Otherwise, keep it on Culture of Gaming for all things gaming!

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Oscar Navarro

Oscar is a writer for Culture of Gaming. He is an aspiring video game journalist that follows anything and everything Nintendo. His favorite franchises consist of Pokemon and Kingdom Hearts.

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