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GRIP: Combat Racing Review

GRIP: Combat Racing is a wonderful racing title for fans of speed and control! This review will cover the look, feel, and amount of content. Worth buying?

One of the newest racing games to hit the field is GRIP: Combat Racing. We’re looking at tracks, campaign, multiplayer, single-player, and if it does anything different opposed to other racing titles. There are some faults to be had with the overall game, but most are mitigated with how fun and interesting it is to play. Controlling a vehicle that can drive up walls, on ceilings, and literally on rails. It is very fast-paced, easy to get into, and you are given very simple controls. This game boasts heavy weapons and stunts to go along with that! Is it really worth your time and money? We’re here to find out with GRIP: Combat Racing!

GRIP: Combat Racing looks pretty impressive…

GRIP: Combat Racing

From developer Caged Element Inc, we get a visually pleasant experience with GRIP: Combat Racing. Is it mind-blowing? No, but it does the job. You can see every explosion, and every color within the game pops out at you. Power-ups along the tracks are green, glowing balls, and are actually pretty easy to miss if you are not careful. Going at such fast speeds, even if you think you should have been given a power-up, you might miss it altogether. When you do get something, like a homing missile or speed boost, you will notice and want to use it immediately.

Review Summary

While the game does 360 degree racing really well, there just isn’t enough to keep a player invested. The fact you can place 3rd, or even last, and still win in certain cases is a little off-putting. The weapons and the tracks together are fun, but the game overall feels like it’s missing the mark on what could potentially be a personal favorite. The controls, at least to myself, feel perfect even using a keyboard. Without a proper campaign, I had lost interest pretty fast. This game has so much potential! I suggest giving it a try to see if it is something you would come back to. As for myself, I will definitely be on the look out for any future content.

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