A team of modders have assembled a remade version of Grand Theft Auto III, based on early marketing footage of the game from the late 90s/early 2000s. GTA 3D, as lead modder Mr. Jago and his team call it, “uses a combination of in-game leftovers, HD texture sources, and handmade assets to recreate Portland in DMA’s original vision.”
Contrary to what you might think, GTA3D does not greatly improve the massively influential open-world game. In fact, many of the original game’s buildings, houses, and other landmarks have been removed or reduced in size. This is to keep in theme with GTA 3’s original pre-release alpha and beta material, which was considerably smaller than the final game was.
GTA III’s non-speaking protagonist Claude also received a marked makeover. In pre-release versions of the game, the guy looked much stouter and less caricatured than his appearance in the final release. Below, you can see a side-by-side of his model in GTA III on the left, versus in GTA 3D on the right.
This mod is not simply a visual overhaul with minor building relocations, however. Functionally, things like cars and character physics have been reprogrammed to stay true to GTA III’s alpha material. Anyone who’s played the original game will feel a bit off-kilter with this throwback mod.
‘Mr. Jago’, ‘Sergiu’, ‘Son of Big Boss’, and more than a dozen others worked on the mod for over four years. They claim that a 2008 mod GTA3 BETA was the inspiration and beginning point for this passion project. The final project released just a little under two weeks ago, on January 3.
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