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Flat Heroes Review: Simple to Learn, Difficult to Master | Culture of Gaming

Is Flat Heroes the next addictive time waster? Or will it disappear into an oversaturated and difficult market? Let's Find out...

The best place to play puzzle games is on the go. This is the reason the match-three games have become so popular on mobile phones. These games are simple to pick up and play for as little as a couple of minutes and just as impossible to put down for hours. As time-wasters, there is really no better form of entertainment to be found. Sure, these games on mobile have their downsides, such as questionable monetization practices, but the moment to moment experience is addictive enough to keep players on the hook for long periods of time. The Nintendo Switch is becoming the console for simple and addictive indie puzzle games that are just as addictive as their phone counterparts. Into this marketplace comes the latest simple puzzle game, Flat Heroes, but is Flat Heroes the next addictive time waster? Or will it disappear into an oversaturated and difficult market?

Gameplay: Jump for Your Life

Flat Heroes is a simple game. Players are tasked with taking control of a small square and dancing around numerous projectiles which seek to destroy the little pixel. Many of the puzzles boil down to the simple solution of taking cover in such a way as to have the various projectiles miss the small player controlled square. Usually, this is accomplished with strategic jumping, taking cover behind several geometric platforms encased in a square arena.

At the beginning of every level, the player is given a three-second countdown with just the arena and the cover, giving the player a few seconds to worry about where the projectiles will come. Occasionally, one or multiple walls of the arena will be deadly to the player, reducing the ability to find safety easily. There are multiple different forms of dangerous projectiles such as straight shooting, some with minor target seeking, or even projectiles that run on a track that the player can see. As the player progresses through the 10 worlds, things become decidedly more difficult and crazier. Players must use both logic and fast reactions to complete each of the levels that make up each world.

Flat Heroes

Multiplayer:

The Multiplayer mode is essentially just the same levels with more chances. This makes the game easier but is still essentially the same game. Teamwork is detrimental in the later levels as there is often not enough room for all the teammates to fit in the spaces needed to win, so often fights have the possibility of breaking out between the players. There are only bragging rights at stake even though there is no scoring system to speak of.

Graphics: Why Have Colors?

Each world only has a few different colors available for players to look at. It is difficult sometimes to differentiate between what will hurt the players and what is safe to land on. Flat Heroes is not a particularly fun game to look at. There are colors, but the colors that they picked are just flat and uninteresting. The simplicity is a selling point, but other games with simple graphics usually have bright and colorful graphics that are pleasing to the eye.

Hard to Master, but Do You Want To?

Flat Heroes is a very simple to learn game, each level is great for bite-sized gameplay when on the run. There are a plethora of levels that could last players a long time. However, problems will begin to arise for players who want something that may be meatier; or find the game not responsive enough on the whole. For players with a couple of friends, things will be easier as more players are present. The more players the more chances you get to complete a level before having to start over completely. The difficulty in this game is a shield for how little there is to do in this game, so players essentially are tasked with finding their own fun.

Review Summary

Flat Heroes is a very simple to learn game, each level is great for bite-sized gameplay when on the run. There are a plethora of levels that could last players a long time, but the problems will begin to arise for players who want something that may be more meaty; or find the game not responsive enough on the whole. For players with a couple of friends, things will be easier as the more players that are present, the more chances to complete a level before having to start over completely. The difficulty in this game is a shield for how little there is to do in this game, so players essentially are tasked with finding their own fun.

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