EA Cuts Star Wars Battlefront II’s Hero Costs Ahead of Launch

The Community Speaks Out

Ahead of its official release this Friday, Star Wars Battlefront II is catching a lot of heat from the gaming community. A post that went up on Reddit yesterday had gamers lamenting that “heroes” in the game will have a high credit attached to them. Luke Skywalker and Darth Vader, the franchise’s two most iconic characters, cost the most. Each are locked behind a cost of 60,000 credits.

Reports later surfaced that reviewers were given access to modified copies of the game. The cost of heroes were reduced in these copies down to 10,000 credits. It was revealed that this copy of the game was used for a Battlefront IIreviewer’s event“.

EA Responds

“The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes.” the company stated in their response. EA would on to explain how the costs were calculated. Despite this, the statement did not go over well with fans at all.

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At the time of this writing, the comment sits at 472,000 downvotes. This makes it the most disliked comment in Reddit history. It seems that, perhaps, the downvotes may have worked.

Changes Are Coming

EA released a blog post on their site, stating that changes would be immediately coming to the costs of unlocking heroes. In the post, John Wasilczyk, the game’s executive producer, advised that “we’re reducing the amount of credits needed to unlock the top heroes by 75%…”

This brings the most popular characters, Luke Skywalker and Darth Vader, down to 15,000 credits each. Emperor Palpatine, Leia Organa, and Chewbacca will be 10,000 credits each while the game’s protagonist Iden will be 5,000.

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EA’s response couldn’t have come at a better time, as some users figured out at that it could take an upward of 40 hours of grinding to get enough credits to unlock one hero in the game.

Gamers are still upset, despite the quick action by EA to correct the issue. This is due to the game’s loot boxes and progression system, with some labeling the game “pay to win”.

What do you think of Star Wars Battlefront II’s loot boxes and progression system? Let us know in the comments below.

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