Earlier this year, Ubisoft and Massive released The Division 2, the sequel to 2016’s tactical looter shooter. The Division 2 improves on The Division in almost every way, capitalizing and expanding upon the previous systems introduced in the original title. But, 4 months down the line, The Division 2 has […]

I should specify, I’m not advocating for Planescape: Torment levels of writing being crammed into Tetris. While simplistic mechanics like that have been used to prop up more complex titles, they’re hardly puzzle games. A game such as HuniePop, despite relying on puzzle mechanics as it’s core gameplay, is about […]